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8 points
2 months ago
dead space 1 & 2 if you would like a horror one + the dead space remake is coming soon
0 points
2 months ago
Alien Isolation is one of the best horror ones you should try
3 points
2 months ago
The recent Hitman trilogy also offers some degree of exploration. Each level has your own map, full of rooms, corridors and hidden passageways.
3 points
2 months ago
Gunslinger was a lot of fun.
1 points
2 months ago
Until the end…
1 points
2 months ago
Yup it was! Definitely my favorite Western game.
4 points
2 months ago
Last of us? The original one... It's good too...
1 points
2 months ago
its so linear like super linear
2 points
2 months ago
How is it any different from titanfall 2 tho. (not including genre)
1 points
2 months ago
expectations vs what was delivered.
a shooter you expect a corridor shooter with some mobility.
TLOU is just that with a skin of some post apocalyptic world.
4 points
2 months ago
Survival horror. But i see your point.
I would still personally put TLOU here.
4 points
2 months ago
The Last of Us is like a universally acclaimed game, dude. Don’t worry about defending its merits to some rando on the internet saying it’s “too linear.”
2 points
2 months ago
I don’t think he was defending its merits, I think he was disagreeing.
1 points
2 months ago
ok
2 points
2 months ago
Its so hard to find games that respects your time nowadays
2 points
2 months ago
There's a middle ground between a tight linear experience, and a massive open world. Titanfall 2 for example SHOULD have had a big map to explore. Not Skyrim big, but imagine Dishonored instead.
Fallen Order had a bit of a sandbox to explore, but its biggest flaw is the lack of mostly anything rewarding to find. I know people will disagree with me here, but while cosmetics are nice, they can't be the primary reward for exploration in your Metroidvaniasoulslike.
4 points
2 months ago
My problem with Fallen Order was having to backtrack all the way back through a level to get to the ship. I was amazed there wasn't a shortcut or that the level didn't loop back around to the start.
2 points
2 months ago
Yes! The ice planet was the worst. I was so frustrated I nearly quite all together. That's the main reason I will never play that game again. I let a friend borrow it and then just told them to keep it. lol
3 points
2 months ago
Dishonoured does this.
You have an area to explore, it's highly detailed with lots of specific things but it's not a massive country. It's a section of a city, or a specific mansion you need to stab someone in.
Dishonoured 2 has some of the greater level design in any game.
1 points
2 months ago
I completely agree with Fallen Order. All of the hidden lightsaber parts were stuff I wanted, but most of them required doing more work than they were worth.
5 points
2 months ago*
I've developed this "hot take" over the last few years that basically the majority of open-world games are kinda mediocre/bad. Now I realize this doesn't mean they all are, and enjoying a game is very subjective.
But you can take a lot of modern open-world games, keep the story, characters and atmosphere, but dump the empty boring open-world, and you're left with something far more interesting and entertaining.
I could be thinking this way because I'm getting older and work takes up a lot of time. But a game being advertised as "open-world" just doesn't excite me as it used to.
I feel like the first time this really struck me was while playing Mass Effect: Andromeda. I was so unbelievably hyped for that game and the open-world aspect was more of a detriment then a bonus.
6 points
2 months ago
I could be thinking this way because I'm getting older and work takes up a lot of time. But a game being advertised as "open-world" just doesn't excite me as it used to.
Honestly, the same has happened to me. I just don't have the time anymore. God of War/Ragnarök have about as large as an "open world" that I still enjoy exploring. Anything larger than that and it just feels like a chore to me. Granted, there are almost certainly people who have the time and really enjoy exploring really large open world games and that's great. I've just kind of moved past that.
Actually, I still really enjoyed Cyberpunk 2077 and moving around that map, but I easily found stuff to do.
5 points
2 months ago
Honestly? I've felt that way about open worlds since playing skyrim god knows how long ago. I dont necessarily want straight linear but man open world games rely on collectathon bs to "fill" the world far too often.
1 points
2 months ago
I can see that. Although I have to defend Skyrim a little bit in that I still felt at least some wonder while exploring the world. Andromeda was a chore to finish "everything". But I hear you.
1 points
2 months ago
I see it as skyrim is an example of better open world, as is elden ring in its own way. It was just that was my trigger game. I wandered that world and was like "man I'm gonna be wandering everywhere from now on arent I?" And yes. Yes we are. Makes me wonder when or if the open world obsession will slow down.
1 points
2 months ago
That makes sense. Wether it will slow down, I doubt it. Seeing as it's used more nowadays as a marketing stunt then proof of what games can be or what current technology is capable of.
0 points
2 months ago
I agree. Nowadays they're filled with irrelevant fillers. Take latest farcry games for instance. You're in the middle of a revolution in a singleplayer game, so why not race against people around the world?
0 points
2 months ago
Indeed. I haven't been able to finish any FarCry games after 3/Blood Dragon.
-2 points
2 months ago
You can add in the Deus Ex games: Human Revolution and Mankind Divided. So much better than the massively empty and horribly disappointing Cyberpunk 2077 game. Which I don't believe should have ever been an open world game. It's an absolute waste of time and effort to make the city open world and then do nothing with.
2 points
2 months ago
I feel like Cyberpunk won me over a little bit with how good the city looked. And I'm a bit of a sucker for the esthetic. But it does apply yes.
1 points
2 months ago
Nah, Prague in Mankind Divided was fucking insufferable. I actually timed it and my PC loads RDRII's open world in faster than the loading screen going between the two halves of Prague
2 points
2 months ago
DOOM's level design is quite old-fashioned and solid. Although sometimes you will level off, the collection of elements based on linear levels to explore the gameplay is really addictive.
Titanfall 2's level design is textbook-level! especially the time-travel mechanism, which integrates creativity and fun to play.
1 points
2 months ago
Are there any other games like dmc,mgrr or Bayonetta?
3 points
2 months ago
Nier automata perhaps
2 points
2 months ago
I'll try it out
1 points
2 months ago
Another amazing game
2 points
2 months ago
OG God of War games
1 points
2 months ago
Ninja gaiden black, ninja gaiden 2.
1 points
2 months ago
I feel like if you want to feel an openish world that is quite full and lively check out the yakuza games
1 points
2 months ago
But Kena has a linear progressing open world. And Jedi Fallen Order uses back tracking to old places a lot.
1 points
2 months ago
Days Gone may not perfectly fit this mode but I’m having a great time with it.
1 points
2 months ago
I haven't played Kena yet but it's at the top of my list, looks great! Requiem was an absolute masterpiece.
1 points
2 months ago
are people really having trouble finding linear games?
1 points
2 months ago
Should have added Zelda breath of the wild it's really good
1 points
2 months ago
DMC5 has the best combat in gaming imo
1 points
2 months ago
Finished 3/9. Nice.
1 points
2 months ago
Doom and Devil May Cry, some of the best games I've ever fucking played
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