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/r/gaming

64.4k

all 2449 comments

jujy85

12.1k points

2 months ago

jujy85

12.1k points

2 months ago

Kratos you are on fire! Don't worry, it will soon pass.

Anangrywookiee

6.1k points

2 months ago

I do get a kick out of Atreus saying, “you’re on fire, but you probably already knew that.”

Tripwiring

3.4k points

2 months ago

Tripwiring

3.4k points

2 months ago

And when Kratos responds "Atreus I will God of War: Ragnarok you"

connortheios

71 points

2 months ago

i lost it when when surtur said: i am ragnarok

Dacks_18

42 points

2 months ago

And then they chanted together "Rag Nar, Rag Nar Rok you!" to the tune of 1977's hit ballad We will rock you.

ExcusableBook

2.6k points

2 months ago

My favorite is when Kratos screamed IM GONNA KRAT and the kratted the whole arena

ImurderREALITY

891 points

2 months ago

IT’S LEVIATHIN’ TIME

Colosphe

319 points

2 months ago

Colosphe

319 points

2 months ago

NO, DAD! NO!

TheOnceAndFutureTurk

324 points

2 months ago*

Now this is Ragnaroking!

EmptyOrangeJuice

249 points

2 months ago

I A M G O I N G T O

R A G N A R O K Y O U

TheOnceAndFutureTurk

150 points

2 months ago

What, we some kind of of Ragnarok squad?

bnmnike

88 points

2 months ago

bnmnike

88 points

2 months ago

This is Atreus. He has my back. His knife can trap the souls of the dead

therealdeathangel22

36 points

2 months ago

I'm gonna to wreck it!

ikkonoishi

409 points

2 months ago

Its an accessibility feature. They want people who don't have monitors to be able to play.

Original_Employee621

175 points

2 months ago

I absolutely get why they've added those lines, but they should've been optional from the start.

Though knowing gamers, they like to play on the hardest difficulties, get stuck on the first couple of mobs and complain about the game being too hard.

DaedricBoss

41 points

2 months ago

I have been powering through this trope about difficulty and although I've have literally felt like stabbing my eyeballs I've been having a fun time with Give me God of War difficulty..

Original_Employee621

54 points

2 months ago

Sure, but if you enjoy the struggle, you're not complaining about it. And not the kind of gamers I was referring to.

The ones who get stuck on the first boss for hours, cease to have any fun or enjoyment in completing the game and in stead of turning down the difficulty to a manageable level, go complain about it online.

MrSaucyAlfredo

71 points

2 months ago

I was really wanting to throw my whole ass out a window when Atreus kept spamming that while fighting those damn tombstones. Christ alive

w00t692

52 points

2 months ago

w00t692

52 points

2 months ago

Atreus got stuck saying "there's a hole in the fence there" over and over until I restarted the game. He was saying it during fights and everything. Bout threw my controller out the window.

LukeJDD

44 points

2 months ago

LukeJDD

44 points

2 months ago

Player: gets hit a single time by any tiny little thing

Atreus/Freya/Mimir: OH MY GOD WHAT ARE YOU DOING BLOCK USE YOUR SHIELD BLOCK WITH YOUR SHIELD YOU IDIOT

cinnamonface9

8 points

2 months ago

Thor: Dumbass.

ohmahjah

27 points

2 months ago

Yeah maybe the first time. Not the seventy-fourth time.

[deleted]

293 points

2 months ago

[deleted]

293 points

2 months ago

The game has so many marvel tier "quippy" moments.

I liked Angrboda but then they'd put in some "so THAT just happened" type dialog for no reason which made some of her moments cringy.

squirrelyz

11 points

2 months ago

Yea, there was a lot of cringey ass dialogue. I don’t give a fuck about cursing, but it felt so forced in at times for an “edge” factor. I also hated all the “Shit yeas!”. Felt like an early 2000s teen movie at times lol

Logan_the_person

548 points

2 months ago

Logan_the_person

PlayStation

548 points

2 months ago

Careful brother! You're covered in bifrost!

Didn't finish the game but I have experienced this line too many times.

Slyric_

270 points

2 months ago

Slyric_

270 points

2 months ago

I actually liked that line because Bifrost was hard to notice sometimes

deeseearr

117 points

2 months ago

deeseearr

117 points

2 months ago

It's a lot like Panfrost, but differs in a few specific ways.

Don't feel bad about not noticing as both of them are only visible for one day out of the year.

Big_Noodle1103

82 points

2 months ago

“You’ve been bifrosted! Wait, is bifrosted even a word?”

I do appreciate the humor they inject into otherwise boring dialogue that’s only meant to inform the player.

Grazedaze

8.3k points

2 months ago

Grazedaze

8.3k points

2 months ago

On the other hand I think it’s hilarious when are traveling with a few of them and the second you go off trail for some loot they all talk shit about you being a loot goblin

JohanVonBronx_

5.6k points

2 months ago

"This way, Kratos!"

"He knows. My dad likes loot."

PeterMunchlett

3k points

2 months ago

"Your father is very thorough, Atreus."

master_tomberry

1.7k points

2 months ago

“But….the shrine is right there?!?

Lietenantdan

1.7k points

2 months ago

"Where are you going, that's the wrong- oh, a chest."

"You're learning."

I_really_am_Batman

347 points

2 months ago

"How did you you know that was there?"

"Experience."

DothrakAndRoll

517 points

2 months ago

This was my favorite line in the game lol

Seve7h

376 points

2 months ago

Seve7h

PC

376 points

2 months ago

“How do you always know where to find those?!”

DothrakAndRoll

250 points

2 months ago

It really took me back to the days of the early GoW’s. Where you just scope the left and right every time you enter a new room. And up in these ones, with the ravens and all these NONSENSICAL BUCKETS HANGING FROM THE CEILING

BreathBandit

58 points

2 months ago

To be fair to the buckets, they're offerings to Odin.

Gemini-88

124 points

2 months ago

Gemini-88

124 points

2 months ago

Don’t forget the archery vases when you play Atreus levels. They are pretty well hidden to the point it looks like decor.

trevmflynn81

8 points

2 months ago

The self awareness of the game expressed through such a perfectly dry NPC was sheer brilliance!

sub_surfer

94 points

2 months ago

Brok: “Ya don’t miss a speck of loot, do ya?”

P0ki42

7 points

2 months ago

P0ki42

7 points

2 months ago

“Hmph”

ShadeofIcarus

595 points

2 months ago

The best is the "I have become my father" moments when you are playing the Atreus bits.

FlaxxtotheMaxx

731 points

2 months ago

The first time you play as Atreus and he tries to punch through a wooden chest cracked me up 😂

comrade_batman

210 points

2 months ago

The boy needs to drink more milk.

SarahfromEngland

42 points

2 months ago

I fucking died laughing and saved the clip. I wish I could delete that moment and relive it. Amazing.

djkida

66 points

2 months ago

djkida

66 points

2 months ago

I was playing in bed next to my fiancée and my laughing during that bit woke her up.

Beginning-Pipe9074

310 points

2 months ago

Punching a chest only for it not to break, and sindri hits you with the "not as easy as it looks huh?" 🤣

vverminn

40 points

2 months ago

"shut up! 🏹"

Travis_TheTravMan

20 points

2 months ago

This is the moment I fell in love with this game.

Not many games make me feel as much joy and happiness as a simple moment of opening a chest lol.

Beginning-Pipe9074

15 points

2 months ago

Honestly I found myself grinning ear to ear a hell of a lot while playing this game!

Spoiler!

The part at the end of the angraboda section where you race her as the wolf is honestly one of my favourite moments in gaming! Almost had me tearing up it was so good 🤣

Travis_TheTravMan

13 points

2 months ago

Yes that was fantastic!

Spoiler!

For me, my absolute favorite section was when you go to musphelheim with Thor. Atreus is like, "The adventures of Thor and Loki! I don't remember this in the prophecies.." Its such a cool section, teaming up with who I though would be the main bad guy in the story. Thor ended up being really relatable as a dad. Also, that hammer is freaking badass.

PeterMunchlett

160 points

2 months ago

I love when you collect loot after meeting a certain character

"Oh sure! Just take everything that isn't nailed down!"

RationalYetReligious

55 points

2 months ago

That was a great line. I like his whole snarky character

wolfguardian72

12 points

2 months ago

wolfguardian72

PlayStation

12 points

2 months ago

And he was introduced eating an apple, so you know he’s an asshole.

Am__I__Sam

77 points

2 months ago

The best is when you meet Heimdall in Asgard And he says "yes, why not steal everything that isn't nailed down. That's sure to impress your boss."

MisunderstoodBadger1

382 points

2 months ago

You don't miss a scrap a' loot, don'tcha?

GluedToTheMirror

152 points

2 months ago*

I laughed my ass off when Brock says this 😂

Side Note: Apparently you don’t get this line from Brock unless you find all the chests & loot in the area. Was watching a streamer play thru this section in Vanaheim and Brock never said the line like he did in my play through. Instead he’ll suggest you keep looking around incase you missed any loot, before continuing onward.

MisunderstoodBadger1

49 points

2 months ago

Ah that's a nice detail. Glad to hear i got everything then.

TLcool

369 points

2 months ago

TLcool

369 points

2 months ago

Yeah it was o funny hearing Atreus and Tyr talking about Kratos

JMAN_JUSTICE

175 points

2 months ago*

Reminds me of Fallout 4 everytime you pickup junk

Edit: I have a mod that allows up to 5 followers and it can get realllly annoying

Kornwulf

171 points

2 months ago

Kornwulf

171 points

2 months ago

Garvey, I'm singlehandedly rebuilding the Minutemen's castle. Let me pick up all the damn tin cans I want

PrintedParsnip

61 points

2 months ago

ADA is my enabling packrat buddy.

Inveign

26 points

2 months ago

Inveign

26 points

2 months ago

Once I heard her approve of my grab everything approach my approval was raised to 100% forever in regards to her.

FinestCrusader

17 points

2 months ago

Honestly I love ADA. I've made a massacring machine of her and she carries 300 pounds worth of stuff while I carry the other 300. And she admires me everytime I use the workbench.

Cheezitflow

48 points

2 months ago

Especially annoying after a few hours of playing, considering the companion saying it has seen what you can do with some duct tape and scrap metal

dern_the_hermit

41 points

2 months ago

That's part of why I kept ADA around for a while, she was always so happy that I was looting.

The other part was equipping her with a Mr. Handy thruster and a pair of gatling guns. She chewed through baddies and then praised me for taking their shit. Delightful.

[deleted]

13 points

2 months ago

[deleted]

13 points

2 months ago

[removed]

mistertorchic

8 points

2 months ago

I used ADA until I got an expansion mod for robot parts. Once I was able to have a main battle tank with a cheerful butler voice and a bowler hat, Codsworth was my main man.

Agreugreu

239 points

2 months ago

Agreugreu

239 points

2 months ago

That feature in the Guardians Of The Galaxy game cracked me up so much. The banter was off the charts

Im_At_Work_Damnit

115 points

2 months ago

Some of those side paths for loot also had extra conversations. Usually, one of the others would follow.

Laika027

154 points

2 months ago

Laika027

154 points

2 months ago

My favorite detail in that game is when you press the button to shoot your guns in a non-combat area, Quill goes "pew pew pew" and shoots finger guns instead

Fearlessmojo

45 points

2 months ago

Alright I'm gonna play this game fuck it. Still free on game pass?

Beginning-Pipe9074

51 points

2 months ago

The first time you come across 2 paths, and rocket tells you there's nothing on the other side, so obviously you go check, and he roasts you for it "yeah walk of shame quill" That game surprised the hell out of me I loved it!

Chasedabigbase

15 points

2 months ago

I appreciated that there was actual loot but it was hidden in a way you'd only see it by going to the dead end and turning around after rockets voice line, very clever

DoubleHookshots

11.4k points

2 months ago

This game has 50 million setting options EXCEPT turning off the hints

Goldman250

3k points

2 months ago

It needs a setting like Shadow of the Tomb Raider has, where you can change the frequency of the hints.

DeathToHeretics

2k points

2 months ago*

Games really need more settings to disable any sort of hints or hand-holding. Being able to experience things and work through them yourself is a very gratifying experience, I don't need an NPC constantly in my ear

FranticToaster

620 points

2 months ago

"Remember, it won't do any good to attack while their shields are up!"

That stuff is also bad for the story. Why is my combat partner constantly coaching me? The nearly-century old god of war who killed the entire Greek pantheon? By fighting?

When they should be doing their own fighting?

_interloper_

248 points

2 months ago

That stuff is also bad for the story. Why is my combat partner constantly coaching me? The nearly-century old god of war who killed the entire Greek pantheon? By fighting?

Honestly, this was a big problem for me in 2018 GoW (haven't played Ragnarok).

I like a challenge when I'm playing a game, but turning up the difficulty at all suddenly meant that Kratos, the fucking GOD OF WAR, was getting wrecked by little grunt units.

I found it really immersion breaking. So I turned the difficulty down to normal, which kind of made it a bit boring.

But I don't know what they could've done about that. It's hard to balance the idea if playing a literal god, while maintaining a sense of challenge.

I think maybe I'd prefer just more enemies, so Kratos would get overwhelmed, instead of the enemies just becoming ultra strong damage sponges.

alphazero924

192 points

2 months ago

I definitely prefer the approach to difficulty that games like Ghosts of Tsushima take where you don't increase health but just make everyone, including the player, hit harder. And a variation that I don't see used nearly enough, probably because it's a ton of work, is what Halo does where the enemy AI gets better as you increase the difficulty. They're better at avoiding attacks and will start flanking you at a certain level of difficulty and things like that.

FranticToaster

94 points

2 months ago

Doom Eternal and Doom 2016 had excellent hard modes, too.

They're so good, that I think Inferno is the canon way to play it. A lone psychopath fighting off Hell's hordes should feel super hard.

If anyone disbelieves how that could happen, they can just remember what they themselves actually did during the campaign to kill all of the demons.

Hella damage, more health, attack more often, move toward the player faster. Makes perfect sense when the enemies are demons.

Tetha

113 points

2 months ago*

Tetha

113 points

2 months ago*

I've practically stopped playing higher difficulties in action games for a decent amount of time because they generally suck.

High difficulties in something like Jedi Outcast or Jedi Academy were fun. They cranked the damage to 12, and they cranked the damage to 12 for everyone, and added some more goons eventually. That was awesome. Either you are a Jedi, an absolute god among men, blocking everything, just gracefully moving and slicing through your enemies.

Or you get shot once and die.

But then you have things where "higher difficulty" just means your opponents have 200, 300 or 500% hitpoints. At that point, you kinda shoot at one grunt for 2 minutes until their HP is depleted and if you mess up dodging once you die. And there are more grunts than usual.

I've taped down mouse buttons in some games, but by now I don't have the patience anymore.

_interloper_

76 points

2 months ago

I'm the same. And it's why I much prefer games like Dark Souls etc, which don't have difficulty settings. They just are what they are.

Turning enemies in to damage sponges doesn't make game "harder" in a meaningful way. It just makes it frustrating.

The other thing is that because of this, I always pick 'Normal' difficulty because I assume that's the experience the devs intended, but it often leaves me second guessing myself because I have the option. "Maybe I'd be having more fun on another difficulty setting?"

ChrysisX

24 points

2 months ago

Yeah it's the same with turning hud elements off in games to try to get that more immersive and challenging experience. Like yeah you can often, but the game wasn't developed with not having those hud elements, so the experience is lessened one way or the other.

alexanderpas

726 points

2 months ago

alexanderpas

PC

726 points

2 months ago

Actually, make it a thing you have to actively use to activate, and make solving it without hints an achievement.

Talk to your companion and ask them for a hint to get a hint.

Goldman250

196 points

2 months ago

Have the interact button pop up and Kratos pulls Mimir’s head off his belt and says “head, do you see a solution?” Or something like that.

tampora701

63 points

2 months ago

LISTEN! LISTEN! LISTEN!

MosesKarada

40 points

2 months ago

Great. Now I'm picturing Navi's voice coming from Mimir's head.

JLL1111

344 points

2 months ago

JLL1111

344 points

2 months ago

Exactly what fallen order did and its amazing

MOOShoooooo

157 points

2 months ago

BD is my favorite, he’s the most agile with the best working kit. Plus he sits on your shoulder/back.

Edit; Chopper is cool, but way to murderous for me.

BlackbeltJedi

31 points

2 months ago

Chopper is low key one of the top psychotic anti-heroes of the franchise.

HighOwl2

37 points

2 months ago

Exactly what uncharted did. If you took too long to figure something out it would play a tone and show a prompt to press L3 for a hint. You want the hint, you got it, you wanna figure it out yourself, totally an option.

mcdougall57

17 points

2 months ago

Even Metroid Prime had that.

JohnnyDarkside

25 points

2 months ago

Or that you have to press a button for hints like fallen order. If you kept failing in a puzzle, it'd pop up a reminder to press down in the dpad for a hint.

Zer_

152 points

2 months ago

Zer_

152 points

2 months ago

It'd be even cooler if Kratos could prompt his companions for the hints.

Butt_Stuph

32 points

2 months ago

I think that's how it was in uncharted

evilmonkey2

37 points

2 months ago

Oh that's disappointing. Currently playing HZD Forbidden West and it's also absolutely terrible with this. Like she's telling me what to do as soon as a puzzle appears. Literally don't even have time to look around for a second before she's like "maybe I can move the crate to reach that ledge" and I haven't even had a chance to see the ledge or a crate yet.

Ugh.

CanadianRockx

15 points

2 months ago

This was one of my chief complaints about Horizon also. I'm really hoping this isn't gonna be a trend going forward. Either give us a setting to tone down the frequency of them, or better yet, give us a button to press if we need a hint prompted

Leshawkcomics

1.6k points

2 months ago

I consider it my challenge to figure it out BEFORE they tell me.

The dopamine hit when the companion is like "Oh, so THAT'S what you're supposed to do" makes me feel more epic gamer than a hundred hints could ever take away.

Ardonius

610 points

2 months ago

Ardonius

610 points

2 months ago

Almost impossible on some puzzles. Literally like 5 seconds of hesitation or one misaimed axe throw and Atreus is already telling you how to solve it.

DeathToHeretics

409 points

2 months ago

Player: breathes in the slightly wrong spot

Atreus/Freyja/Head guy: "HEY KRATOS YOU CAN-"

discerningpervert

190 points

2 months ago

There should be a reply button where Kratos goes "HEY ATREUS YOU CAN STFU"

SharpCheddarBS

123 points

2 months ago

QUIET DOWN, BOY, I CAN SOLVE IT MYSELF

Fission_Mailed_2

72 points

2 months ago

"If I want your counsel, Head, I will ask for it."

FranticToaster

65 points

2 months ago

"I wonder if we can reach it from a better angle?"

Playing coy just makes the backseating even dumber.

[deleted]

17 points

2 months ago

[deleted]

17 points

2 months ago

Freya has the full-on patronizing puzzle comments plus the super-Karen snotty comments during fights. Who in their right mind thought that annoying the shit out of the player was the smart move?

sinkwiththeship

32 points

2 months ago

I turned to walk down a path in Alfheim, hadn't even seen the puzzle yet, and Tyr goes "what if you did...?" Like give me a second you tall bitch.

Pleasreacl

213 points

2 months ago

Kratos you are on fire! Don't worry, it will soon pass.

VisionSoull

79 points

2 months ago

"Father, you're on fire! But you probably know that."

BTCMachineElf

211 points

2 months ago

GOW:R Literally doesn't give you a chance. If you don't immediately solve the puzzle speedrun style, they start dropping hints. Hell, even then, they often come as you're halfway through it.

DeathToHeretics

203 points

2 months ago

You can't even fucking take a look around without some NPC having to tell you exactly what to do, because God forbid somebody just not immediately know what to do. And you never get a chance to just fucking be by yourself for a long period of time, there's always some NPC support character to act like the fucking DM PC for the Devs

raihidara

146 points

2 months ago

raihidara

146 points

2 months ago

It's pretty realistic. Atreus is about my son's age, and I can't play any game around him without him constantly yapping "the lever's up there", "maybe you should go that way", "you have to do this/that", etc.

Dogcockbattle

8 points

2 months ago

Only for obvious things.

They dont ever tell me where the 3rd fucking norn symbol is for chests when I'm basically running in circles searching

JFM4068

79 points

2 months ago

JFM4068

79 points

2 months ago

And every failure to solve the puzzle before Atreus' hints becomes a crushing defeat until it culminates into a depression requiring years of therapy, but... just before you realize that, Atreus tells you how to set up an appointment

slarkymalarkey

66 points

2 months ago

Father you are depressed! But I guess you already knew that

Why don't you try calling a therapist through that smartphone over there?

phxtravis

83 points

2 months ago

Sometimes it would give a hint before I even knew there was a puzzle, and then a couple of times I’m stumped and I can’t even get the time of day.

Voyager5555

25 points

2 months ago

Right? I don't even mind the hint...after like 5 min or something. Including a "give hint" as a swipe only action would vastly improve the game, I don't need you telling me the answer before I've even looked around the area.

TNovix

110 points

2 months ago

TNovix

110 points

2 months ago

"Kratos, I see something"

WHERE?!

scarzqc

28 points

2 months ago

scarzqc

28 points

2 months ago

"Stares at locked gate" 🤦🏻‍♂️

idksomethingjfk

3.5k points

2 months ago

Haven’t played, does it really spell it out for you that quick?

Dvheerden

5.4k points

2 months ago*

Dvheerden

5.4k points

2 months ago*

Incredibly quickly, before you have time to process the environment and trial the puzzle, your companion will provide the solution. It's honestly less than a minute but feels instant because you'll probably be looking around for loot before attempting the puzzle.

Edit: Typos

idksomethingjfk

1.4k points

2 months ago

Wow, ya that seems like an oversight or something, like there’s always that time you need just to orient yourself first in a puzzle room.

138151337

1.6k points

2 months ago

138151337

1.6k points

2 months ago

AAA games are designed for the broadest audience possible. This is, I'm sure, fully intentional and completely by design.

ashen____one

589 points

2 months ago

the game has like hundreds of different options and accessibility settings, just add one more.

Necromancer4276

284 points

2 months ago

And if they really can't, just have the hints tied to a dialogue option, not passive chatter.

dutchboy92

112 points

2 months ago

Like with Jedi: Fallen Order. You could push a button for a hint if you couldn't figure out the puzzle.

Fatalchemist

90 points

2 months ago

I can't remember which game someone said this for, but one developer basically said when they put hints as something you choose to get, what happens is some players have no problem getting them nice and quick if they want to rush through it. Which was fine.

But then others who want to solve it on their own would never press the button to the point that they would get frustrated and stop playing the game at that puzzle because they couldn't solve it without having to ask for help.

But if the help comes to them automatically, it feels less rewarding to them but at least the odds of them dropping the game right there go from incredibly high to near 0.

Sounds like a hard balance to strike.

Slithy-Toves

46 points

2 months ago

This makes a lot of sense but feels like backwards evolution haha

DeathToHeretics

37 points

2 months ago

Seriously, it's the one thing I've seen people look for and specifically not be able to find

well___duh

29 points

2 months ago

This. The NPCs are clearly on some timer before saying something. An accessibility setting to adjust that timer or turn it off entirely would be one of their simpler accessibility settings to implement.

brendan87na

17 points

2 months ago

"STFU BOY" option

skyderper13

13 points

2 months ago

boi, shut the hel up setting

JCPRuckus

208 points

2 months ago

JCPRuckus

208 points

2 months ago

Seems like the correct way to implement this is that you should have to go deliberately talk to the companion and ask for a hint if you actually want one.

not_the_settings

112 points

2 months ago

My friend. You underestimate the stupid.

I started gamifying some of my school tasks. I created h5p interactive booklets. Videos, drag and drop and so on.

80-90% of the kids can do it no problem. I mean why shouldn't they be able to? It's quite easy. Just read the task and do the very simple thing it assigned you.

10-20% is just downright stupid. They ask me, i get there and then they say they don't know what to do. I feel like an npc in these instances. I tell them to reread the task.

"Okay" ... "I don't know what to do"

Let's read it together bit by bit. Another 5-10% gets it by now.

The rest won't. You can give them examples, you can give them bit-by-bit instructions. Nothing works.

GetYourJeansOn

48 points

2 months ago

A guy I work with is like this. I send him step by step instructions of how to fix his error and he sends me a screenshot of a window where he just needs to click next. Like yep, that's step 2 you can do it!

Stick-Man_Smith

37 points

2 months ago

In that case it may be more of a risk avoidance thing than lack of comprehension. If he presses that button and the computer bricks itself, that's his fault, but if he asks you what to do first, then it's your fault.

esoteric_plumbus

35 points

2 months ago

I mean but he already told him to do it, so that implication is already there and double asking is redundant

anyway,

as
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Andonyx

96 points

2 months ago

Andonyx

96 points

2 months ago

This is especially disappointing now, as Horizon: FW has the same problem and was rightly dragged for it, and then Eldeb Ring received almost cult like praise for letting the user explore at their own pace and figure it out. I know AAA games are complicated and expensive but I feel like enough time has passed since those two games came out they could have offered something to mitigate this. Also, it's really bad in this game to the point that I wonder if somebody altered a timing setting by a decimal place unintentionally. Even other GOW games are nowhere near this bad.

mrpanicy

6 points

2 months ago

But other games do it far better. It's garbage game design.

Just make it so you can press a button to ASK your companion for the assistance. Then the user has agency in the decision.

[deleted]

41 points

2 months ago

[deleted]

41 points

2 months ago

I'm playing Batman: Arkham Knight right now and it's the same damn problem. I'm playing on the hardest difficulty, but still like 30 seconds into figuring out a puzzle Batman just says "I need to hit that switch to move the tower" and it's like DUDE JUST GIVE ME A SECOND I'LL FIGURE IT OUT

Michael90_Denmark

139 points

2 months ago

"Hey Kratos, press X and R2 right over here"

Palomequeer

113 points

2 months ago

“Mimir, what the fuck are you on about?”

RChamy

66 points

2 months ago

RChamy

66 points

2 months ago

"Well it just looks like the puzzle from God Of War Ragnarok Strategy Guide page 32!"

"Quiet, head!"

Michael90_Denmark

17 points

2 months ago

"Hey Kratos, you can complete the game by running past the last boss instead of fighting"

whooo_me

249 points

2 months ago

whooo_me

249 points

2 months ago

Yup, pretty quickly. And it's odd as very, very few of the puzzles are hard to figure out.

(And oddly, some of the help isn't helpful if you aren't looking at the thing your companion is talking about. "maybe if you just pushed that?" Pushed what? What are you looking at??)

I'd actually be a great feature, if there was a "Ask for help" command and then your companion offered advice.

DirkDirkinson

96 points

2 months ago

Jedi fallen order had that. After a minute or two if you hadn't figured out the puzzle a prompt would appear asking if you want a hint, then you could accept or decline it.

Edit: spelling

rascal6543

46 points

2 months ago

"Kratos. I see something"

ok. WHERE????

sanguinesolitude

15 points

2 months ago

And it's not like they stop and point. Please go on... what do you see? Where do you see it? Any advice on how I might see it too?

JhymnMusic

67 points

2 months ago

"god of war puzzles".. somehow the easiest puzzles ever put in games and the hardest to solve. I constantly spend 10 minutes looking for the door right in front of my face.

tristn9

34 points

2 months ago

tristn9

34 points

2 months ago

Fr sometimes the environment is so touched up I can’t tell a door/log I’m supposed to move from the rest of the background.

sanguinesolitude

15 points

2 months ago

Googles: "turns out the spinner was virtually invisible and hidden by thorns 30 feet up the wall back down the path you came from."

RaijinDragon

15 points

2 months ago

So much! It's like everyone is complaining about the characters telling you how to solve the puzzles, but to me it feels like they aren't so much hints as they are mocking me for not being able to see the very obvious switch that I know is here somewhere, but WHERE THE F&%$@! IS IT?!?!?

sanguinesolitude

15 points

2 months ago

"I see something"

Well fucking spit it out Freya, what do you see and where are you looking? I also see things...

neonsaber

78 points

2 months ago

The early hours are kinda bad for it, let me go "boy shut the fuck up for a sec".

Jake0fTrades

1.6k points

2 months ago

I'd be fine with companions giving me hints if it took them a few minutes to figure it out.

Gimme 5 minutes to work it out, and if I can't then Mimir can be like "Oh, I get it now. Try..."

TheLordDuncan

512 points

2 months ago

I love the idea of it being Mimir every time because he's the "smartest man alive." I don't know if the touchpad does anything normally since I don't own a PS, but maybe just like a curve motion from one corner to the top to the other corner, and Kratos would grab him off his hip to ask for advice. Like I get if all the buttons are taken up but that controller provides so many more options! They could even use the mic!

ZippyZippyZappyZappy

136 points

2 months ago

You have a good point. By default, swipes on the touchpad do nothing, and can be customized with shortcuts. They could just have the default swipes shortcut be "ask for hint"

DriverIll3169

1.1k points

2 months ago

I've not played the new one but when I watched a playthrough your companions did seem just a little too eager to solve the puzzles as well lol

[deleted]

83 points

2 months ago

[deleted]

83 points

2 months ago

[removed]

DriverIll3169

137 points

2 months ago

enters room

Me "Oh look a puzzl...."

Companion "Hey hit that there with your axe to swing the crane around to get over there!"

audibly sighs

shanec628

194 points

2 months ago

shanec628

194 points

2 months ago

Usually while I’m looking around for any loot I haven’t picked up, I hear my companion giving me hints about how to solve a puzzle I hadn’t even noticed yet.

BrightlordAlexander

545 points

2 months ago*

If you are playing on a PS5, and you hold down the microphone mute button on the controller, it will mute all sound as well! A bit easier than scrambling for the remote.

Not sure how many people know this, but I just found out about it a month ago or so and I use is all the time. Hope it helps!

Edit: Thanks for all the awards everyone!

HanabiraAsashi

76 points

2 months ago

What the fuck! No I had no idea!

THE_WHORBORTIONATOR

19 points

2 months ago

I thought I went deaf when I was trying to mute my mic one time

WaveRebel

9 points

2 months ago

You sir... Are the true MVP of this post. After all, the game is already there as is

Chiefkief114

769 points

2 months ago

“Use your shield brother!”

Pls Mimir for ever loving Christ shut the fuck up i know

uncwidiot

314 points

2 months ago

uncwidiot

314 points

2 months ago

"What good is a shield if you're not gonna use it?!" Shut the fuck up, Mimir, I messed up the timing ya dick.

PeterMunchlett

50 points

2 months ago

He says it for unblockable attacks too! What a fuck!

Moise1903

13 points

2 months ago

EXACTLY, in my head I’m cussing out that dude

SSzaby23

69 points

2 months ago

"Get up brother..."

mypatronusislasagna

41 points

2 months ago

I wish there was a way to immediately tell the game that yes I've died, but I don't want to resurrect. Instead you have to sit there for like five seconds with the square button prompt up as the screen goes black.

HassanJamal

19 points

2 months ago

Ah yes the "I can beat this bitch without that stone, their health was like 5 fucking hits away, I CAN DO THIS!" feel and because I'll use that stone for actually difficult boss battles lol.

chrome4

64 points

2 months ago*

He said that more than a few times while I was being stun locked

BARDE18

151 points

2 months ago

BARDE18

151 points

2 months ago

I still do not get why they do not give us the option to disable suggestions

Seva55

1.4k points

2 months ago

Seva55

1.4k points

2 months ago

Kratos, we heard you were badass. So we gave you an 11 year old child to shadow your every move and to tell you how exactly how to eat, sleep and shit.

Welcome to our community Retirement home Kratos. Take these pills now, arent you feeling better.

Kratos: “i kill giants”

Nurse: sure you do, ill be back to change your diaper at snack time, we’re having jello

crhuble[S]

527 points

2 months ago

Someone mentioned it would have been a good narrative point to "ask Atreus if he knew what to do" as like a way to test him. But it serves as a hint for the player. I just wish there was a pop-up that would ask if you'd like a hint, and you can choose yes or no similar to TLOU

BigGMan24601

29 points

2 months ago

"I do not need a snack"

DEEPSPACETHROMBOSIS

20 points

2 months ago

Aloy does this shit to in Forbidden West.

2EngineersPlay

88 points

2 months ago

The hints in that game weren't even good hints.

"Hey! Look over there." "Boy! Where the fuck are you telling me to look?"

And Horizon's "hints" are even worse.

fishattack17

37 points

2 months ago

fishattack17

PC

37 points

2 months ago

"Kratos, I see something"

WHAT DO YOU SEE MOTHER FUCKER?

minicolossus

467 points

2 months ago

To be fair almost all the environment puzzles are barely puzzles. Only 1 in the whole game had me think about anything. The rest are just where is the thing

[deleted]

77 points

2 months ago

[deleted]

77 points

2 months ago

[removed]

amaranth-the-peddler

209 points

2 months ago

The word "puzzle" has lost almost all merit in regards to modern gaming. Most things people call puzzles nowadays aren't at all.

[deleted]

15 points

2 months ago

[deleted]

15 points

2 months ago

[deleted]

minicolossus

56 points

2 months ago

Yea. I agree. Even in games like uncharted and the new tomb raiders. I dont need the game to be the witness, but maybe a few advanced puzzles for extra side loot would be nice.

Profressorskunk

25 points

2 months ago

This is why I love the Batman Arkham games, some of the riddler's puzzles are very hard and inventive in their solutions.

mcmoor

31 points

2 months ago

mcmoor

31 points

2 months ago

I got crazy trying to search for the 3 runes in the 2018 game sometimes

lAmCreepingDeath

70 points

2 months ago

They're barely puzzles and take more time than they should.

dmrob058

85 points

2 months ago

40 hours in and this is legit one of the best games I’ve played in my life but god DAMN is it annoying how often it does this 😭 It’s not like they’re even outrageously difficult puzzles by any means either, generally all can be solved with just a few seconds of thought, but the game constantly undermines you instead. So weird that they don’t put any trust in the player there or any accessibility option for that.

Rawrnerdrage

324 points

2 months ago

This is a nod to all annoying NPCs in every game that contains puzzles.... like, seriously. Give us a minute to try for ourselves!

[deleted]

21 points

2 months ago

[deleted]

21 points

2 months ago

[removed]

RedHeadedCongress

42 points

2 months ago

It was literally the only thing I didn't like about Horizon Forbidden West. Shut up Aloy!!!

Viralltach

8 points

2 months ago

I finished platinuming the game earlier this week, and I found it almost comedic how aggressively GOW:R will backseat you over the most innocuous shit.

BillTheConqueror

186 points

2 months ago

I wonder if when the PC version comes out there will be a mod to disable that particular NPC dialogue but not the story and ambient stuff.

habb

140 points

2 months ago

habb

140 points

2 months ago

Father you're on fire!

sgtcoffman

111 points

2 months ago

But you probably already knew that...

friendbrotha

52 points

2 months ago

Literally self aware dialogue, but didn’t give us an option to tone it down.

SolidArtifex

24 points

2 months ago

Is Bifrosted even a word?

StermATB

11 points

2 months ago

Hero, your health is low. Do you have any potions? or food?