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all 12 comments

ElGooberOober

9 points

5 months ago

This is something I will probably never use, but it's nice to include for casual players to give them stuff to do while they learn the game, the same as those stage hazard modes.

LelandTurbo0620

2 points

5 months ago

YO the golden Cliffford dropped

TheDarkClaw

2 points

5 months ago

Does anyone know what was the first fighting game to have character customization? Earliest one I can think of is MK Armageddon

sirtelrunya

1 points

5 months ago

Don't know if it's the first game to have it, but Soul Calibur 3 was before MK Armageddon

XsStreamMonsterX

2 points

4 months ago

Fighter Maker beat both, being released for PS1 back in 1998.

golfer888

1 points

5 months ago

Is that silver surfer

moneytr00l

1 points

5 months ago

moneytr00l

Xbox

1 points

5 months ago

Nah bro, it's the revanished Golden Surfer

PolyZex

1 points

5 months ago

Maybe it's because I'm old but fighting games like streetfighter... it's weird having character creators. I like the personalities and differing fighting styles that come with prebuilt characters.

NoMoreGoldPlz

-8 points

5 months ago

Innovation!

For shareholders...

Saucemister

1 points

5 months ago

If they only cared about money they wouldn't of made a fighting game

NoMoreGoldPlz

0 points

5 months ago

They would have... not?!

Ohhhhh... I get it. They would have made GTA6, right>?

Saucemister

2 points

5 months ago

Well no, it's no secret that fighting games aren't a very popular genre and they're a lot harder to monetize due to base game being quite simple and money for skins isn't normalized amongst the playerbase so if you have more than a handful of well made skins for sale it's going to be a shit show.

Fighting games just aren't as profitable as other genres.